Factsheet

Developer:
House House
Based in Melbourne, Australia

Release date:
May 3, 2016

Website:
pmpygame.com

Press / Business contact:
house@househou.se

Social:
twitter.com/pmpygame
facebook.com/pmpygame
Skype

Description

Push Me Pull You is a videogame about friendship and wrestling. Joined at the waist, you and your partner share a single worm-like body and must wrestle the other sports-monster for control of the ball. It’s a bit like a big hug, or playing soccer with your small intestines. With every action affecting both you and your partner (and mandatory shouting) PMPY combines the best parts of co-op multiplayer with the worst parts of your last breakup.

  • Local multiplayer: a competitive, same-screen sports game (in the vein of Nidhogg, Samurai Gunn and the Sportfriends collection) for 2–4 players
  • It's gross: experience the grotesque and hilarious physicality of a two-headed tube of muscle and skin, as you collide and coil around your fleshy opponent
  • Shifting, tactile gameplay: through frantic play, the players' bodies dynamically grow, shrink, stretch and twist, creating a constant back-and-forth where new tactics continually emerge
  • A game about friendship: since you're sharing the same body, you'll need to carefully communicate (or just shout a lot) with your partner as much as possible in order to coordinate and win
  • Customise your character: create a unique character before the game starts (then push its face into your opponent's long, fleshy torso)
  • Accessible yet deep: the game's simple mechanics mean that it can be picked up by anyone, but it contains a competitive depth that grows over time as new formations are invented and strategies evolve


Videos

Gameplay Trailer YouTube

The Push Me Pull You playbook YouTube

Teaser Trailer YouTube

Official Gfycat Page
High quality embeddable web videos/gifs are available at gfycat.com

Gameplay Video - Classic
youtube.com

Gameplay Video - Greedy
youtube.com

Gameplay Video - Knockout
youtube.com

Gameplay Video - Halfcourt
youtube.com



Images

download all screenshots & photos as .zip (3MB)
01.png
02.png
03.png
04.png
05.png
06.png
07.png
08.png
09.png
10.png
11.png
12.png
13.png
14.png
keyart2.png
keyart3.png
keyart4.png
keyart5.png

There are far more images available for House House, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (114KB)
logo

Awards & Recognition

  • "Winner, The Freeplay Award" - Freeplay, 2015
  • "Winner, Best Design" - Freeplay, 2015
  • "Honorable Mention, Nuovo Award" - Independant Games Festival, 2015
  • "Finalist" - SXSW Gaming Awards, 2015
  • "Official Selection" - Indie MEGABOOTH GDC, 2015
  • "Winner, Best Game Design" - Sense Of Wonder Night, 2014
  • "Winner, Audience Award" - Sense Of Wonder Night, 2014
  • "Official Selection" - Indiecade, 2014
  • "Spotlight Game" - Fantastic Arcade, 2014
  • "Featured Game" - That Venus Patrol & Wild Rumpus Party, 2014

Praise

  • "Push Me Pull You stands out as the best — and certainly weirdest — in the [couch sports] genre’s newest wave."
    - Sam Machkovech, Ars Technica
  • "I don’t think I stopped laughing for one second during the multiple rounds we played."
    - Chloi Rad, Indie Statik
  • "a new sports-game that exists somewhere in between Hokra and Noby Noby Boy — aka directly in my ever loving heart"
    - Brandon Boyer, Venus Patrol
  • "laugh and yell and nudge and be visibly repulsed. That’s about everything I want from a local multiplayer game."
    - Alice O'Connor, Rock Paper Shotgun

Dan Golding
Composed, performed and recorded the Push Me Pull You soundtrack: http://dangolding.com/

League of Geeks
Melbourne studio League of Geeks helped us bring Push Me Pull You to PlayStation 4: http://leagueofgeeks.com

Release FAQ
Our release FAQ can be found here: blog.pmpygame.com


Team

team

Michael McMaster
Michael is an interdisciplinary artist who completed a Bachelor of Fine Art (Hons) in 2012. His work is documented online at michaeljmcmaster.com

Jacob Strasser
Jake is a filmmaker and freelance editor. He has made some short films, some documentaries, some music videos, and some trailers for other indie games.

Stuart Gillespie-Cook
Stuart is a practicing artist studying in Melbourne.

Nico Disseldorp
Nico makes mathematical games and toys at sciencevsmagic.net; most notably Let's Play: Ancient Greek Geometry, which has been used in classrooms around the world and was a freeindiegam.es puzzle game of the year for 2013.


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks