
Factsheet
Developer:
House House
Based in Melbourne, Australia
Release date:
May 3, 2016
Website:
pmpygame.com
Press / Business contact:
house@househou.se
Social:
twitter.com/house_house_
facebook.com/pmpygame
Skype
Description
Push Me Pull You is a videogame about friendship and wrestling. Joined at the waist, you and your partner share a single worm-like body and must wrestle the other sports-monster for control of the ball. It’s a bit like a big hug, or playing soccer with your small intestines. With every action affecting both you and your partner (and mandatory shouting) PMPY combines the best parts of co-op multiplayer with the worst parts of your last breakup.
- Local multiplayer: a competitive, same-screen sports game (in the vein of Nidhogg, Samurai Gunn and the Sportfriends collection) for 2–4 players
- It's gross: experience the grotesque and hilarious physicality of a two-headed tube of muscle and skin, as you collide and coil around your fleshy opponent
- Shifting, tactile gameplay: through frantic play, the players' bodies dynamically grow, shrink, stretch and twist, creating a constant back-and-forth where new tactics continually emerge
- A game about friendship: since you're sharing the same body, you'll need to carefully communicate (or just shout a lot) with your partner as much as possible in order to coordinate and win
- Customise your character: create a unique character before the game starts (then push its face into your opponent's long, fleshy torso)
- Accessible yet deep: the game's simple mechanics mean that it can be picked up by anyone, but it contains a competitive depth that grows over time as new formations are invented and strategies evolve
Videos
Gameplay Trailer YouTube
The Push Me Pull You playbook YouTube
Teaser Trailer YouTube
More Videos and Gifs
Official Gfycat Page
High quality embeddable web videos/gifs are available at gfycat.com
Gameplay Video - Classic
youtube.com
Gameplay Video - Greedy
youtube.com
Gameplay Video - Knockout
youtube.com
Gameplay Video - Halfcourt
youtube.com
Images
There are far more images available for House House, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Winner, The Freeplay Award" - Freeplay, 2015
- "Winner, Best Design" - Freeplay, 2015
- "Honorable Mention, Nuovo Award" - Independant Games Festival, 2015
- "Finalist" - SXSW Gaming Awards, 2015
- "Official Selection" - Indie MEGABOOTH GDC, 2015
- "Winner, Best Game Design" - Sense Of Wonder Night, 2014
- "Winner, Audience Award" - Sense Of Wonder Night, 2014
- "Official Selection" - Indiecade, 2014
- "Spotlight Game" - Fantastic Arcade, 2014
- "Featured Game" - That Venus Patrol & Wild Rumpus Party, 2014
Praise
- "Push Me Pull You stands out as the best — and certainly weirdest — in the [couch sports] genre’s newest wave."
- Sam Machkovech, Ars Technica - "I don’t think I stopped laughing for one second during the multiple rounds we played."
- Chloi Rad, Indie Statik - "a new sports-game that exists somewhere in between Hokra and Noby Noby Boy — aka directly in my ever loving heart"
- Brandon Boyer, Venus Patrol - "laugh and yell and nudge and be visibly repulsed. That’s about everything I want from a local multiplayer game."
- Alice O'Connor, Rock Paper Shotgun
Additional Links
Dan Golding
Composed, performed and recorded the Push Me Pull You soundtrack: http://dangolding.com/
League of Geeks
Melbourne studio League of Geeks helped us bring Push Me Pull You to PlayStation 4: http://leagueofgeeks.com
Release FAQ
Our release FAQ can be found here: blog.pmpygame.com
Team
Jacob Strasser
Jake is a filmmaker and freelance editor. He has made some short films, some documentaries, some music videos, and some trailers for other indie games.
Stuart Gillespie-Cook
Stuart is a practicing artist studying in Melbourne.
Nico Disseldorp
Nico makes mathematical games and toys at sciencevsmagic.net; most notably Let's Play: Ancient Greek Geometry, which has been used in classrooms around the world and was a freeindiegam.es puzzle game of the year for 2013.
Michael McMaster
Michael is an interdisciplinary artist who completed a Bachelor of Fine Art (Hons) in 2012. His work is documented online at michaeljmcmaster.com
Contact
Inquiries
house@househou.se
Twitter
twitter.com/pmpygame
Facebook
facebook.com/pmpygame
Web
househou.se
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks